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- Description
- Curriculum
- FAQ
- Reviews
Hey There !
Before reading this description, go have a look at the presentation video.
You will have a pretty good understanding of what you’ll be able to achieve after taking the course :).
Can you spot all of the things you will learn ?
If not, let me help you a bit.
We are going to start with the basics, constantly moving the player to the right, in a precise manner.
Then we will make it jump !
After that, it will rotate it in a smooth way, we will use a Tweening Library for that.
We will test the physics with different world elements to make sure we get the behavior that we want.
For the terrain, we will use Unity’s powerful Tilemap system.
We will actually have multiple tilemaps, depending on the nature of the objects we have.
We will then add a reset system, to bring the player back if he hits an obstacle.
And the special thing here is a Shader, to animate the terrain as we go, without destroying the performance of the game.
This is everything you will learn in this course.
And you know me, there is more to come !
But I’m counting on you to let me know what improvements you would love to see me implement.
Start learning now.
The Camera
The Tilemaps
Improvements
Spaceship - Spaghetti Code
A Cleaner way to add MotionTypes
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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