• Description
  • Curriculum
  • FAQ
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Greetings, fellow indie game developer! If you’re keen on mastering the creation of a 3D multiplayer game using Netick, you’ve come to the right place. Welcome aboard!

In this comprehensive Udemy course, we’ll start the of multiplayer game development, leveraging Unity alongside the cutting-edge networking solution, Netick.

Rest assured, you won’t miss a beat! This course will stay updated to reflect any significant API changes.

If you’re wanted to explore multiplayer development, especially with a focus on using Netick, enroll today and embark on your journey to creating your own 3D multiplayer game in Unity to build your own shooter today.

Key Course Highlights:

  • Learning the fundamentals of the server-client model, elucidating concepts such as client-side prediction and server reconciliation.

  • Implementing direct matchmaking functionalities, including hosting rooms, joining rooms

  • Developing respawn logic for seamless player re-entry into the game.

  • Crafting clean and scalable code architecture.

  • Creating match timers and end-game logic.

  • Managing player damage and health mechanics.

  • Synchronizing player visuals, such as weapon kick, muzzle effects, and animations.

  • Learning how to simulate lag for effective testing.

  • Constructing a dynamic scoreboard.

  • Continuous updates to accommodate any major API changes.

  • How to utilize Unity Package Manager actively

  • Learn Lag Compensation vs default PhysX

Bonus
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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